#ifndef _grip_pattern 
#define _grip_pattern 
#include "POB-EYE.h"
UInt8 const grip_pattern [171]={
1,0,248,81,156,150,0,155,0,129,0,134,0,134,202,134,197,134,192,134,219,137,218,140,221,143
,193,243,196,247,199,250,203,254,205,225,203,227,200,229,197,233,195,236,193,238,222,208,219,211,217
,214,215,216,212,218,209,222,239,193,236,195,233,197,230,200,228,203,226,205,255,0,252,0,251,202
,251,197,250,197,245,197,240,197,138,197,133,197,128,197,155,197,150,197,145,197,171,192,171,218,171
,213,171,208,171,235,171,229,171,224,171,251,171,246,171,240,171,139,171,134,171,129,171,155,171,150
,171,150,145,150,150,150,155,150,128,150,133,150,138,150,240,150,245,150,250,145,251,171,251,171,253
,175,224,146,228,150,231,150,236,150,210,150,215,150,220,150,193,150,198,150,203};



#define IDP_HOUSE 1



#endif
